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[OtherXfileplugin

Description: DirectX开发人员使用,3DMax导出X文件插件,解压后考入插件目录-development of the use of DirectX, MAX plug-derived X documents, unpacked admitted plugin directory
Platform: | Size: 283648 | Author: hml | Hits:

[Shot GameFiringRange

Description: 用vc+directx9开发的一个设计游戏demo,界面效果很不错.按wsad为左右前后键.-With vc+ Directx9 developed a well-designed game demo, the interface effect is pretty good. By wsad keys for about before and after.
Platform: | Size: 5846016 | Author: liuqinghua | Hits:

[Game Server Simulatorherocity

Description: 英雄城市的模拟器源代码~!研究模拟器的朋友可以参考一下-City of Heroes simulator source code ~! Research simulator friends can refer to
Platform: | Size: 406528 | Author: 李君 | Hits:

[3D GraphicPhysXBoxes

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用演示代码。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Ageia s PhysX (well-known game physics library) D3D 9 using the demo code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.
Platform: | Size: 59392 | Author: GoldenCloud | Hits:

[3D GraphicPhysXCharacterController1

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而 使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。 - 角色控制(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.- The role of control (with the implementation of document)
Platform: | Size: 187392 | Author: GoldenCloud | Hits:

[3D GraphicPhysXConvexGeometry

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Convex Geometry(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.-Convex Geometry (with the implementation of document)
Platform: | Size: 71680 | Author: GoldenCloud | Hits:

[3D GraphicPhysXRagdoll

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Rag doll(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.-Rag doll (with the implementation of document)
Platform: | Size: 70656 | Author: GoldenCloud | Hits:

[3D GraphicPhysXTriangleMesh

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Triangle Mesh(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.-Triangle Mesh (with the implementation of document)
Platform: | Size: 238592 | Author: GoldenCloud | Hits:

[DirextXdirectx3D

Description: directX3D入门教程,C#语言,共分23节,是不可多得的入门教材。-directX3D Getting Started Guide, C# language, is divided into 23, is a rare entry materials.
Platform: | Size: 776192 | Author: 龚胡 | Hits:

[Game Program02_

Description: 精通DirectX 3D图形与动画程序设计 第2章 Direct3D程序设计基础 18 2.1 相关基础知识 18 2.2 Direct3D体系结构 19 2.3 Direct3D对象 21 2.4 Direct3D设备对象 21 2.4.1 Direct3D设备类型 21 2.4.2 创建Direct3D设备对象 23 2.5 Direct3D程序基本结构 25 2.6 最简单的Direct3D程序 25 2.6.1 工程项目和开发环境设置 29 2.6.2 创建窗口 31 2.6.3 初始化Direct3D 31 2.6.4 消息循环 33 2.6.5 渲染图形 34 2.6.6 结束Direct3D程序 36 2.7 Direct3D设备对象深入探讨 36 2.8 Direct3D表面 42 2.9 小结 47 -Proficient in DirectX 3D graphics and animation program design in Chapter 2 Direct3D Programming 18 2.1 basic foundation of knowledge related 18 2.2 Direct3D Architecture 19 2.3 Direct3D object 21 2.4 Direct3D device object 21 2.4.1 Direct3D device type 21 2.4.2 create Direct3D device object 23 2.5 Direct3D process 25 2.6 The basic structure of the simplest procedures Direct3D projects 25 2.6.1 and 29 2.6.2 development environment setup window 31 to create Direct3D 31 2.6.4 Initialization 2.6.3 news cycle 33 2.6.5 rendering graphics 34 2.6 .6 The End Direct3D procedures 36 2.7 Direct3D device object depth 36 2.8 Direct3D surface 42 2.9 Summary 47
Platform: | Size: 28672 | Author: Diego Guo | Hits:

[Other Games09_

Description: 精通DirectX 3D图形与动画程序设计 第9章 雾化 215 9.1 雾化效果实现原理 215 9.2 雾化混合因子计算方法 215 9.3 顶点雾化与像素雾化 217 9.3.1 顶点雾化与基于范围的雾化 217 9.3.2 像素雾化和与眼相关深度雾化 218 9.4 为场景添加雾化效果 218 9.4.1 顶点雾化示例程序 218 9.4.2 像素雾化示例程序 226 9.4.3 基于范围的雾化示例程序 227 9.5 对雾化效果的几点说明 228 -Proficient in DirectX 3D graphics and animation programming Chapter 9 the effect of atomization 215 9.1 Atomization Atomization Principle 215 9.2 mixed factor calculation method 215 9.3 vertex and pixel atomization atomization Atomization 217 9.3.1 Vertex-based range of atomization 9.3.2 Atomization 217 pixels and 218 eye-related depth of 9.4 Atomization Atomization effects add to the scene vertex 218 9.4.1 Atomization 9.4.2 sample programs 218 pixel sample atomization process 226 9.4.3 Example Based on the scope of the atomization procedures 227 9.5 pairs of points that the effect of atomization 228
Platform: | Size: 422912 | Author: Diego Guo | Hits:

[VC/MFC3D_DirectX9.0

Description: 使用directx 9的3D游戏编程介绍-The use of directx 9, introduced the 3D Game Programming
Platform: | Size: 4364288 | Author: danny wang | Hits:

[Hook apiDirectXHook_8_9

Description: DirectX 8 and 9 api hooks
Platform: | Size: 1099776 | Author: Ashina | Hits:

[DirextX2

Description: DirectX 9.0 3D游戏开发编程基础 ,第2、3、4章的源码-DirectX 9.0 3D
Platform: | Size: 115712 | Author: heyanlan | Hits:

[DirextXAdvanced3DGameProgrammingwithDirectX9

Description: one and all, to the first stage of the journey into the depths of advanced 3D game development with DirectX 9.0
Platform: | Size: 2234368 | Author: freeman | Hits:

[Game ProgramBook_Part_III_Code

Description: DirectX 9.0 3D游戏编程开发基础-DirectX 9.0 3D Game Programming Development Foundation III
Platform: | Size: 2248704 | Author: wza5372 | Hits:

[Game ProgramBook_Part_IV_Code

Description: DirectX 9.0 3D游戏编程开发基础IV-DirectX 9.0 3D Game Programming based IV
Platform: | Size: 678912 | Author: wza5372 | Hits:

[DirextX2DIn3D

Description: 3D渲染示例代码,DirectX 9.0-3D rendering sample code, DirectX 9.0
Platform: | Size: 2468864 | Author: YUechenzhou | Hits:

[Windows DevelophOpenGL0108

Description: about 3D games develop in windows , about openGL and DirectX
Platform: | Size: 8000512 | Author: shijie | Hits:

[DirextXIntroduction_To_3d_Game_Engine_Design_Using_Direct

Description: 书籍Introduction To 3d Game Engine Design Using Directx 9 And C Sharp英文原版-Book Introduction To 3d Game Engine Design Using Directx 9 And C Sharp original English
Platform: | Size: 3292160 | Author: 李贺 | Hits:
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